Documentation / @debuffjp/ui / neutral
Variable: neutral
constneutral:object
Defined in: themes.ts:9
The default look: plain greys, a white focus, 4px corners and a thin border, so menus and panels sit under any game's art without bringing a style of their own. Spread it to start from it: menu.drawPanel(draw, cx, cy, { ...neutral, title: "paused" }).
Type Declaration
borders
readonlyborders: readonly ["#3a3a40"]
color
readonlycolor:"#d4d4d8"="#d4d4d8"
disabledColor
readonlydisabledColor:"#71717a"="#71717a"
fill
readonlyfill:"#141416"="#141416"
focusColor
readonlyfocusColor:"#ffffff"="#ffffff"
highlight
readonlyhighlight:"#2a2a2f"="#2a2a2f"
padding
readonlypadding:10=10
radius
readonlyradius:4=4
titleColor
readonlytitleColor:"#a1a1aa"="#a1a1aa"