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Documentation / @debuffjp/dev / FrameSummary

Interface: FrameSummary ​

Defined in: dev/src/session.ts:533

Properties ​

avgWorkMs ​

avgWorkMs: number

Defined in: dev/src/session.ts:537


frames ​

frames: number

Defined in: dev/src/session.ts:534


gameHitches ​

gameHitches: number

Defined in: dev/src/session.ts:544

Hitches where update + render alone used most of the budget: the game's own code.


headroom ​

headroom: number

Defined in: dev/src/session.ts:540

Share of the frame budget left unused at p95 work, 0..1.


hitches ​

hitches: number

Defined in: dev/src/session.ts:542

Frames longer than HITCH × budget.


outsideHitches ​

outsideHitches: number

Defined in: dev/src/session.ts:546

Hitches where the game did little work: GC, other tabs, the browser or OS.


p95WorkMs ​

p95WorkMs: number

Defined in: dev/src/session.ts:538


seconds ​

seconds: number

Defined in: dev/src/session.ts:536

Seconds the summary covers.