Documentation / @debuffjp/dev / Note
Interface: Note
Defined in: dev/src/session.ts:200
A moment the human flagged for an agent (or future self), with the game state at that tick.
Properties
at
at:
number
Defined in: dev/src/session.ts:202
frames
frames:
FrameSample[]
Defined in: dev/src/session.ts:207
Recent frame samples leading up to the note.
id
id:
number
Defined in: dev/src/session.ts:201
state
state:
unknown
Defined in: dev/src/session.ts:205
text
text:
string
Defined in: dev/src/session.ts:204
tick
tick:
number
Defined in: dev/src/session.ts:203