Documentation / @debuffjp/juice / Particles
Class: Particles
Defined in: particles.ts:47
Constructors
Constructor
new Particles(
random?,max?):Particles
Defined in: particles.ts:52
Parameters
random?
RandomSource = Math.random
Supply the game's seeded RNG for reproducible effects.
max?
number = 2000
Returns
Particles
Properties
max
readonlymax:number=2000
Defined in: particles.ts:54
Accessors
count
Get Signature
get count():
number
Defined in: particles.ts:57
Returns
number
Methods
clear()
clear():
void
Defined in: particles.ts:125
Returns
void
draw()
draw(
draw):void
Defined in: particles.ts:107
Draw in the current transform (e.g. inside draw.withCamera). Additive particles batch together.
Parameters
draw
Returns
void
emit()
emit(
o):void
Defined in: particles.ts:61
Parameters
o
Returns
void
update()
update(
dt):void
Defined in: particles.ts:86
Parameters
dt
number
Returns
void