Documentation / spryte / SpriteDrawOptions
Interface: SpriteDrawOptions
Defined in: draw.ts:17
Properties
alpha?
optionalalpha?:number
Defined in: draw.ts:27
Multiplied with the global alpha.
flash?
optionalflash?:number
Defined in: draw.ts:31
0..1 mix toward white, e.g. hit flashes.
flipX?
optionalflipX?:boolean
Defined in: draw.ts:24
flipY?
optionalflipY?:boolean
Defined in: draw.ts:25
origin?
optionalorigin?: readonly [number,number]
Defined in: draw.ts:19
Anchor as a fraction of the frame size. Default [0.5, 0.5] (centre).
rotation?
optionalrotation?:number
Defined in: draw.ts:23
Radians.
scaleX?
optionalscaleX?:number
Defined in: draw.ts:20
scaleY?
optionalscaleY?:number
Defined in: draw.ts:21
smooth?
optionalsmooth?:boolean
Defined in: draw.ts:33
Linear filtering for this sprite. Default: the game's setting (off when pixelArt).
tint?
optionaltint?:Color
Defined in: draw.ts:29
Colour multiplier. Default white.