Documentation / spryte / RendererOptions
Interface: RendererOptions
Defined in: renderer.ts:5
Properties
backend?
optionalbackend?:"webgl2"|"2d"|"auto"
Defined in: renderer.ts:7
auto (default) uses WebGL2 and falls back to Canvas 2D; webgl2 throws where it's unavailable.
smooth?
optionalsmooth?:boolean
Defined in: renderer.ts:9
Linear filtering for images by default. Pass false for pixel art. Default true.