Documentation / @debuffjp/core / MotionSource
Type Alias: MotionSource
MotionSource = () =>
Iterable<Positioned| readonlyPositioned[]>
Defined in: ../debuff/packages/core/src/smooth.ts:10
What smoothMotion reads each step: objects, or arrays of them (one level, so [player, enemies] works).
Returns
Iterable<Positioned | readonly Positioned[]>