Documentation / @debuffjp/input / TouchSpot
Interface: TouchSpot
Defined in: touch.ts:16
A position in logical units. A negative value counts from the far edge: { x: -32, y: -32 } is 32 units in from the bottom-right corner, so the layout holds when the game's size changes (scale: "expand").
Extended by
Properties
radius?
optionalradius?:number
Defined in: touch.ts:20
Touch radius. Default 24 for the stick, 16 for a button.
x
x:
number
Defined in: touch.ts:17
y
y:
number
Defined in: touch.ts:18