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Documentation / @debuffjp/dev / Checkpoint

Type Alias: Checkpoint ​

Checkpoint = Record<string, string>

Defined in: dev/src/replay.ts:36

A short hash of each part of the game's state, keyed by its DevState path: scene, events, one state.<key> per top-level key of the scene's inspect() (or state when it isn't an object) and plugins.<name>. A part that differs from the recording names where a replay went its own way.