Documentation / @debuffjp/dev / Checkpoint
Type Alias: Checkpoint
Checkpoint =
Record<string,string>
Defined in: dev/src/replay.ts:36
A short hash of each part of the game's state, keyed by its DevState path: scene, events, one state.<key> per top-level key of the scene's inspect() (or state when it isn't an object) and plugins.<name>. A part that differs from the recording names where a replay went its own way.