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Documentation / spryte / asData

Function: asData() ​

asData<T>(source): T

Defined in: linear.ts:12

Marks an image as data, not colour: an MSDF atlas, a noise or lookup table. Under blendSpace: "linear" colour images are stored as sRGB so sampling returns linear light; a data image keeps its bytes as they are, which is what a shader reading distances or indices needs. Call it before the image is first drawn. Has no effect under the default sRGB blending. Returns the image.

Type Parameters ​

T ​

T extends object

Parameters ​

source ​

T

Returns ​

T