Documentation / spryte / TargetFormat
Type Alias: TargetFormat
TargetFormat =
"rgba8"|"rgba16f"
Defined in: target.ts:5
How a render target stores each pixel. rgba8 (the default) holds 0 to 1 in 8 bits a channel. rgba16f holds half floats, so values can pass 1 (light that adds up, bloom thresholds) and dark gradients don't band. Since 0.13.