Documentation / @debuffjp/core / GameErrorContext
Interface: GameErrorContext
Defined in: hooks.ts:20
Where a loop error happened.
Properties
phase
phase:
string
Defined in: hooks.ts:22
The part of the frame that threw: "update", "render" or a hook such as "beforeUpdate".
scene
scene:
string|undefined
Defined in: hooks.ts:23
tick
tick:
number
Defined in: hooks.ts:24