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Documentation / @debuffjp/core / GameErrorContext

Interface: GameErrorContext ​

Defined in: hooks.ts:20

Where a loop error happened.

Properties ​

phase ​

phase: string

Defined in: hooks.ts:22

The part of the frame that threw: "update", "render" or a hook such as "beforeUpdate".


scene ​

scene: string | undefined

Defined in: hooks.ts:23


tick ​

tick: number

Defined in: hooks.ts:24