Documentation / @debuffjp/dev / FrameSummary
Interface: FrameSummary
Defined in: dev/src/session.ts:533
Properties
avgWorkMs
avgWorkMs:
number
Defined in: dev/src/session.ts:537
frames
frames:
number
Defined in: dev/src/session.ts:534
gameHitches
gameHitches:
number
Defined in: dev/src/session.ts:544
Hitches where update + render alone used most of the budget: the game's own code.
headroom
headroom:
number
Defined in: dev/src/session.ts:540
Share of the frame budget left unused at p95 work, 0..1.
hitches
hitches:
number
Defined in: dev/src/session.ts:542
Frames longer than HITCH × budget.
outsideHitches
outsideHitches:
number
Defined in: dev/src/session.ts:546
Hitches where the game did little work: GC, other tabs, the browser or OS.
p95WorkMs
p95WorkMs:
number
Defined in: dev/src/session.ts:538
seconds
seconds:
number
Defined in: dev/src/session.ts:536
Seconds the summary covers.