Skip to content

Documentation / @debuffjp/dev / ReplayStep

Type Alias: ReplayStep ​

ReplayStep = { wait: number; } | { press: string; } | { release: string; } | { pointerDown: [number, number]; } | { pointerMove: [number, number]; } | { pointerUp: true; } | { set: Record<string, ParamValue>; } | { args?: unknown[]; command: string; }

Defined in: dev/src/replay.ts:5

A scenario step, as debuff scenario runs it (kept structural so dev doesn't depend on the CLI).