Documentation / @debuffjp/input / Gamepads
Class: Gamepads
Defined in: gamepad.ts:29
Polls the first connected standard gamepad. The Gamepad API is poll-based, so call poll() once per step.
Constructors
Constructor
new Gamepads():
Gamepads
Returns
Gamepads
Properties
connected
connected:
boolean=false
Defined in: gamepad.ts:37
deadzone
deadzone:
number=0.4
Defined in: gamepad.ts:31
Stick deflection needed to count as a direction.
stickX
stickX:
number=0
Defined in: gamepad.ts:35
Left stick, -1..1, after the deadzone.
stickY
stickY:
number=0
Defined in: gamepad.ts:36
Methods
down()
down(
name):boolean
Defined in: gamepad.ts:58
Parameters
name
string
Returns
boolean
poll()
poll():
void
Defined in: gamepad.ts:39
Returns
void
pressed()
pressed(
name):boolean
Defined in: gamepad.ts:62
Parameters
name
string
Returns
boolean
released()
released(
name):boolean
Defined in: gamepad.ts:66
Parameters
name
string
Returns
boolean