Skip to content

Documentation / @debuffjp/juice / Particles

Class: Particles ​

Defined in: particles.ts:47

Constructors ​

Constructor ​

new Particles(random?, max?): Particles

Defined in: particles.ts:52

Parameters ​

random? ​

RandomSource = Math.random

Supply the game's seeded RNG for reproducible effects.

max? ​

number = 2000

Returns ​

Particles

Properties ​

max ​

readonly max: number = 2000

Defined in: particles.ts:54

Accessors ​

count ​

Get Signature ​

get count(): number

Defined in: particles.ts:57

Returns ​

number

Methods ​

clear() ​

clear(): void

Defined in: particles.ts:125

Returns ​

void


draw() ​

draw(draw): void

Defined in: particles.ts:107

Draw in the current transform (e.g. inside draw.withCamera). Additive particles batch together.

Parameters ​

draw ​

DrawLike

Returns ​

void


emit() ​

emit(o): void

Defined in: particles.ts:61

Parameters ​

o ​

EmitOptions

Returns ​

void


update() ​

update(dt): void

Defined in: particles.ts:86

Parameters ​

dt ​

number

Returns ​

void