Documentation / @debuffjp/tilemap / TileLayer
Interface: TileLayer
Defined in: tilemap.ts:36
Properties
data
data:
Uint32Array
Defined in: tilemap.ts:39
Tile ids row-major, width × height; 0 = empty. High bits carry FLIP_* flags.
name
name:
string
Defined in: tilemap.ts:37
offsetX
offsetX:
number
Defined in: tilemap.ts:45
offsetY
offsetY:
number
Defined in: tilemap.ts:46
opacity
opacity:
number
Defined in: tilemap.ts:41
parallaxX
parallaxX:
number
Defined in: tilemap.ts:43
Scroll factor relative to the camera; 1 = world space, 0 = fixed to the screen.
parallaxY
parallaxY:
number
Defined in: tilemap.ts:44
visible
visible:
boolean
Defined in: tilemap.ts:40